Some of the unique features of the touch table include multi-touch functionality that allows the talent to extract a player dynamically from the table with a touch of the finger and have that player’s image appear as a life-sized hologram with his personal statistics and his value to the team.
The network used an interactive touch table on-air during a Mexico-Nigeria friendly match last March 5. The touch table allowed the anchors to analyze plays and discuss team strategy and play, as it happened, in real time. The effect for viewers was better analysis and a clearer understanding of the game and how it’s played.
The touch table leverages Vizrt’s Viz Virtual Studio for the virtual players and Viz Engine, the real-time compositing engine, rendering the touch screen graphics. This same virtual technology is also increasingly being used by TV broadcasters around the world to create complex 2D and 3D virtual sets that include the same type of immersive graphics found in the Televisa touch table.
Televisa has been a long-time user of Vizrt technology for its football and other sports coverage. Last summer, Televisa successfully used Vizrt’s Virtual Presenter technology for the first time during the network’s coverage of the 2013 Confederation Cup tournament in Brazil.
“We’re always looking for immersive tools and technology that help our talent tell the story of the game better and engage fans more closely,” said Elias Rodriguez, director general of operations of Grupo Televisa and Televisa’s director of operations and engineering. “It allows the talent to emphasize key moments and strategies of a game, which gives the viewer a better understanding of what’s happening.”